I recently ran a fun game for a few younger players, it was their first time playing anything close to an RPG and they loved it, but I thought the session might go awry during character creation once one player was adamant about being an elf. I was a tad panicked at first because the system I use, Into The Odd , doesn't have any races and everybody is assumed to be human. At first I just assumed that I would treat her character like a human, like everybody else, but I decided that would be boring. Here is the quick hack I implemented to add races in Into The Odd . Every race starts like your standard human: Roll 3D6 for each stat, begin with an extra item. Now, from here you can do a few things to make the race interesting: Enhance a stat at the cost of impairing another stat. (For instance, the ogre race now rolls 2D6 + 6 for their STR but only rolls 2D6 for their WIL) Gain an ability at the cost of impairing a stat. (For instance, the dwarf race now roll...
Let the eldritch knowledge course!